Final Fantasy 7 Cheat Codes
Curious about the Final Fantasy VII Port? (Final Fantasy VII Cheat Codes)
The remake of Final Fantasy VII is expected to come out in March of 2020. In the meantime, interested individuals might want to check out the port of Final Fantasy VIII that has been released for the PS4 for some time now. This is particularly true if they are unfamiliar with the original game but have an interest in seeing how the remake turns out because the port can provide them with a very useful basis of comparison.
What Are Some Cheat Codes and Other Secrets For the Final Fantasy VII Port?
Here are some of the things in the Final Fantasy VII port that players might want to keep an eye out for:
Mid-Battle Cheat Codes
It is interesting to note that the Final Fantasy VII port has some real cheat codes that can be used in the middle of combat. First, there is a cheat that can be used to fill not just all allies’ HP and MP but also all allies’ Limit Break gauges, which can be used by hitting R3. Second, there is a cheat that can be used to prevent encounters, which can be used by hitting both L3 and R3. However, please note that this is limited to preventing random encounters, meaning that players shouldn’t expect it to override forced encounters as well. Third, if players feel that Final Fantasy VII is too slow for their liking, there is a simple and straightforward solution that will speed it up by three times that can be used by just hitting L3.
Grind Cactuars For Gil (Final Fantasy VII Cheat Codes)
For players who need more gil, one of the best methods is grinding Cactuars out in the desert situated close to Corel Prison. However, this comes with a couple of serious problems. One, Cactuars make up just 1 out of 16 encounters that can be found in the region, meaning that interested individuals can expect to fight a lot of Land Worms in the process. Two, Cactuars have a very high Evade combined with outright immunities to most elements, thus making it a serious challenge to kill them before they can retreat from the battle. With that said, players are by no means helpless if they choose to hunt some Cactuars.
For example, Grenades can be very useful as a source of damage when fighting Cactuars. Likewise, both Choco/Mog and Matra Magic see frequent use because they are non-elemental sources of magical damage available to the player at this point in the game. However, if players insist on using weapons, they should consider equipping their team with the highest-accuracy weapons that they can find for the best chances of hitting Cactuars. Even then, this isn’t the recommended course of action because there are less frustrating methods for inflicting damage on these elusive enemies.
Taking On Emerald Weapon (Final Fantasy VII Cheat Codes)
There are a couple of super-bosses in Final Fantasy VII. One would be Emerald Weapon, which can be found at the Bottom of the Sea once Meteor has been summoned. Said super-boss is a serious challenge, meaning that interested individuals need to make some serious preparations to ensure their success.
For starters, Emerald Weapon has to be beaten within 20 minutes unless players have the Underwater Materia. Theoretically, it is possible to beat Emerald Weapon within this limit. In practice, well, interested individuals are recommended to pick up the Underwater Materia from the Kalm traveler.
Attack-wise, Emerald Weapon has a number of options. For example, its Emerald Shoot can hit a single character for thousands and thousands of damage, which are in addition to it cancelling most positive status effects. Meanwhile, its Emerald Beam can hit the entire team for about 63 percent of their HP, which is in addition to it removing the Regen status effect. With that said, Emerald Weapon’s most dangerous attack is the Aire Tam Storm that deals 1,111 damage to each character multiplied by the number of Materia equipped on them.
Please note that the attacks made by Emerald Weapon change based on whether its eyes have been killed or not, meaning that players will want to attack these enemies with care and consideration. In particular, please note that Emerald Weapon won’t use the Aire Tam Storm unless its eyes are present, though using Knights of the Round to remove the eyes is a bad idea because that is an automatic trigger for the attack.
Strategy-wise, players have a number of options. One excellent example would be combining the Gravity Materia with Quad-Magic for close to 40,000 HP in a single round, which should make the battle proceed faster than otherwise possible. Another would be the good, old-fashioned option of just maxing out stats with Guard Sources and Mind Sources before going in with level four Limit Breaks plus Knights of the Round Materia with W-Summon. On top of that, consider the mastered Phoenix Materia plus the mastered Final Attack Materia for insurance.
Taking On Ruby Weapon (Final Fantasy VII Cheat Codes)
Ruby Weapon is even more challenging than Emerald Weapon, which is why interested individuals might want to make use of more exploitative methods. For instance, consider entering the battle with two fallen teammates but make sure that the last teammate has the Phoenix Materia on them. This will prevent Ruby Weapon from unleashing its full repertoire. Furthermore, once Ruby Weapon has chosen to stick its claws in the ground, use the Phoenix Materia to revive the fallen teammates before proceeding to the full-powered beatdown.
With that said, there is another option that consists of entering the battle with two fallen teammates while the last teammate has a combo of HP Absorb, Knights of the Round, W-Summon, and Mime. The idea is to use Hero Drink to boost the last teammate’s attack capabilities before unleashing the Knights of the Round for a powerful attack as well as a powerful heal. Afterwards, the players should repeat the move again and again by using Mime, which might not be a particularly glamorous way to win the battle but is nonetheless something to consider for those who are struggling.
Code for Rocket’s Huge Materia (Final Fantasy VII Cheat Codes)
When obtaining the Huge Materia from the rocket in the late portion of the game, the code is Circle, Square, X, X.
Final Heaven Piano puzzle solution
In the latter half of the game, when Cloud rejoins your party, go to Tifa’s house in Nibelheim with her in your party. You can play a sequence of notes on the piano to obtain the Final Heaven, the item needed for Tifa’s Limit Break. After playing all the notes, press Start. The button sequence corresponding to the notes you need to play is: X – Square – Triangle – (L1 + Triangle) – (L1 + Square) – X – Square – Triangle – (L1 + X) – Circle – X – Square – Triangle. Note: Hyphens separate individual buttons, and buttons grouped in parentheses with a plus sign mean to press them together. For example, “(L1 + Triangle)” means to press L1 and Triangle simultaneously, where “X – Square” means to press X, then press Square.
Easy Battle Square handicaps
During the “slot machine” handicap sequence, rapidly tap Square in the Battle Square section at Gold Saucer. The slots will slow down, allowing an easier selection of your handicap. Note: This trick will also work in a similar manner with Cait Sith’s limit break.
Easy Chocobo races
While racing a Chocobo, hold R1 + R2 to slowly restore energy.
Cast magic three times at an opponent
Have all characters with Reflect status. Then, cast any attack spell on all three of your characters. The spell will bounce three times into the enemy, each with the attack power of a full spell.
Sell a Master level All materia to get 1.4 million Gil. Since another All materia will appear when the original reaches master level, there will be no loss in usefulness.
Prevent back attacks
If a battle begins with a “Back Attack”, press L1 + R1 to turn your character around before your opponents get a shot.
Nibelheim safe combination
The combination to the safe in the old mansion in Nibelheim that contains the key to enter the basement (and get Vincent) is Right 36, Left 10, Right 59, Right 97. Note: Push the button used to talk to people to select each number. After opening the safe and fighting the monster inside, a key to the other part of the mansion and Odin summon materia will be found.
Take the key from the safe that contained the Odin summoning materia in Nibelheim. After defeating the Boss, Lost Number, walk down into the basement. Open the door that was previously locked (right before enter the room with Sephiroth). Talk with Vincent, after finding him inside the purple coffin. When leaving the room, he will offer to join the party.
Cloud mercenary flashback
After Cloud has had his coma, go to the basement at the Shinra Mansion. Enter the library and Cloud have a flashback and remember how he became a mercenary.
Back room of Cosmo Canyon General Store
The General store in Cosmo Canyon has a back room that is roped off when your characters first arrive. Check back after Meteor has been summoned. The rope will be gone, allowing your characters to walk back in the room and get an Elixir, Magic Source, and the “Full Cure” Materia.
Sleeping old man
Directly East of Junon is a small cave that is only accessible using the Highwind or riding on a blue/gold Chocobo. The old man in the cave can tell you how many times your party has fought or escaped. You can also get helpful items from him, but the last two digits in the times you have fought must be the same. For instance, speaking to him after you have fought 699 times may get you the Bolt Ring.
Date with Tifa
Never talk to Aeris unless it is vital for progression of the game. Then, Cloud will get a date with Tifa after Aeris dies.
Date with Barret (Final Fantasy 7 Cheat Codes)
Never talk to Aeris or Tifa unless it is vital for progression for the game. Then, once Kalm has entered for the first time, Barret will ask Cloud for a date.
Bahamnant ZERO Summon Materia details (Final Fantasy 7 Cheat Codes)
Walk around after boarding the Shinra No. 26 spaceship on disc two. Your party will be able to go down to the space pod or up the ladder to the right to the huge materia. Go to the huge materia and use the talk button at the tall glass to speak with Cid. He will explain the controls in this part of the game. Talk again at the case and enter the password Circle, Square, X, X to collect the Key Item “Huge Materia”. After travelling to Cosmo Canyon later in the game, talk to Bugenhagen. He will take your party up to his observatory. Approach to the Blue huge materia and get closer. Your party will receive the Bahamnant ZERO summon materia.
Easy Power Source for super strength (Final Fantasy 7 Cheat Codes)
Go to the meltdown reactor at Gonganga town. Then, get into a battle with a Heavy Tank. Morph it to get a Power Source to build your strength up by a point. Repeat this as needed to build as much strength as needed.
Cosmo Canyon song (Final Fantasy 7 Cheat Codes)
You can play the Cosmo Canyon song on your own by going to Tifa’s house in Nibelheim. Then, press Square, Square, Square, X, Square, Circle, Circle, R1 + X, Circle, R1 + Square, R1 + Square, R1 + Square, R1 + X, Circle, R1 + X, R1 + Square, R1 + X, Circle, R1 + X, R1 + Square, Circle, Square, X, Circle, Square, X, Square. Note: This serves no purpose in the game.
Getting a Gold Chocobo (Final Fantasy 7 Cheat Codes)
Get a Green Chocobo by mating two Great Chocobos or two Good Chocobos. Obtain Carob nuts by buying some the Gold Saucer Wonder Square for 500 GP or by stealing them from the Vlakarados creatures found near the Bone Village. Get the Chocobos to the S class, then give them a Carob nut. Race the Green Chocobo until it is in S class. Then, use a Carob nut and mate the same or different Chocobos. Then, race the Blue Chocobo until it is in S class. Use a Carob nut and mate the Blue and Green Chocobos.
You will get a Black Chocobo. Race it until it is a S class Chocobo. Then, go to the Chocobo Tracks around the Icicle Inn area and get a Wonderful Chocobo. Race it until it is a S class Chocobo. Find the Zeio Nut on an island north of the Chocobo Farm. You can steal it from a Goblin that your party fights. If you do not steal anything at first, try a few more times then kill them and try again. Mate the Black Chocobo with the Wonderful Chocobo using a Zeio Nut. You should now have a Gold Chocobo that can go anywhere on the map.