MechWarrior 5: Mercenaries Cheats and Tips



MechWarrior 5 Is Out (MechWarrior 5: Mercenaries Cheats and Tips)

It has been a very long time since the last release in the MechWarrior series. However, MechWarrior 5 is out for the PC, meaning that interested individuals can now jump into the Inner Sphere’s Third Succession War as a titular MechWarrior for hire.

Put These MechWarrior 5 Tips to Good Use

Put these MechWarrior 5 tips to good use while fighting the Great Houses and other powers of note:






You Can’t Please Everyone (MechWarrior 5: Mercenaries Cheats and Tips)

Theoretically, a MechWarrior for hire can choose their missions so that they will remain on speaking terms with every single one of the factions that can be found out there. In practice, this is pointless, particularly for those who want to make as much money as possible. This is because better relationships with employers make for better pay-days, meaning that interested individuals will want to make nice with a select group of factions even if that comes at the expense of their relationships with the rest.

Tailor Your Rewards Based on Your Current Needs

Speaking of which, players should remember that there is a negotiation mechanic that lets them make useful adjustments to what they get upon the successful completion of a contract. In short, said mechanic lets them change the amount of credits that they get, the amount of salvage that they get, and the amount of damage coverage that they get. However, increasing one kind of pay-off means reducing another in turn. Interested individuals should always adjust their compensation to get their hands on whatever resource is most useful for them given their current circumstances. Generally speaking, this means more credits for earlier contracts and more salvage for later contracts.

Keep Your Team Up-to-Date (MechWarrior 5: Mercenaries Cheats and Tips)

The Inner Sphere might be a pretty stagnant place when it comes to tech, but interested individuals should still keep their team as up-to-date as possible. This is important because an up-to-date team has better performance, which in turn, means a much easier time completing contracts in a smooth and uninterrupted manner. In contrast, a less well-prepared team can expect to get hammered even when it manages to complete its contracts, which can be very expensive to say the least. As such, being up-to-date is a good way to ensure that the player can build up the momentum needed to see them through their future obstacles with minimal frustration.

Bigger Isn’t Always Better (MechWarrior 5: Mercenaries Cheats and Tips)

There is enormous psychological comfort in having the biggest, baddest mech on the battlefield. After all, big mechs come with plenty of armor as well as plenty of firepower, meaning that they are that much likelier to come out on top in a head-to-head mech match. However, interested individuals need to remember that they win by completing the terms of their contract, meaning that while it might be satisfying to smash their opponents into scrap and salvage, it isn’t necessarily the best way for them to complete their contract. For instance, there are missions such as Demolition missions in which smaller mechs such as the Spider can be much more useful than their bigger but slower-moving cousins.






You Should Have At Least One Short-Medium Range Weapon On Your Loadout

It can be pretty tempting to go all-long range when it comes to a mech loadout. This is because an opposing mech can’t do any damage if it gets destroyed before it can get within range. However, it is important to remember that there are various factors that can enable opposing mechs to close in before that can happen, with examples ranging from them being particularly fast to them having teammates to soak up some of the firepower for them. As such, interested individuals should have at least one short-medium range weapon on them so that they won’t be rendered helpless when someone manages to get within close range.

Be Careful of Overheating

Speaking of weapons, interested individuals need to keep a constant eye on their temperature gauge because they want to avoid overheating. Partly, this is because overheating can make them helpless at the worst times, and partly, this is because overheating can cost them some of their weapons. There are various ways to reduce heat gain from weapon use, but there is nothing that will let interested individuals blast away on a constant basis without building up heat, meaning that there will always be a need for them to monitor their temperature gauge.






Destroying Different Parts of the Mech Has Different Effects

Naturally, destroying different parts of a mech has different effects on its performance. For example, destroying an arm means destroying the weapon attached to that arm. Likewise, destroying the legs is a great way to hinder their movement. Generally speaking, interested individuals should choose targets based on the kind of mech that they are dealing with. If they are facing off against a heavy mech with a lot of armor, they should prioritize the arms so that they can neutralize their opponent’s most dangerous weapons before they go in for the kill. In contrast, if they are facing off against a light mech with very little armor, they can start with the torso so that they can get a fast kill that will enable them to move on to other targets.

Don’t Be Contemptuous of Tanks and Airplanes

In-setting, MechWarriors tend to be pretty contemptuous of non-mech elements of the military because they are confident in the battlefield dominance of their rides. However, it is a serious mistake for interested individuals to overlook tanks and airplanes. Even if these vehicles might not be enough to bring a mech down on their own, they are more than capable of creating a distraction, thus giving their allied mechs a major advantage in a mech-on-mech fight. As a result, interested individuals need to be prepared to take out both tanks and airplanes when they see them so that they won’t get swarmed at a bad moment. For tanks, their lasers and their auto-cannons should be more than capable of handling the problem. However, when it comes to airplanes, they might want to have their missiles on hand.