What Is Age of Empires III: Definitive Edition?
The Age of Empires series is one of the most famous RTS series. Recently, an Age of Empires III remaster called Age of Empires III: Definitive Edition was released, which was presumably helped out by the fact that Age of Empires IV is in the process of being made. In any case, those who are unfamiliar should know that the title is focused on the early modern era.
What Are Some Tips for Age of Empires III: Definitive Edition?
Keep these tips in mind for Age of Empires III:
Learn the Hotkeys (Ages Of Empires 3 Definitive Edition Cheats and Tips)
A player’s actions per minute (APM) is very important in classic RTS titles. After all, a higher APM enables interested individuals to send more orders in the same amount of time, thus making for more responsive play. There are numerous ways to improve APM. However, one of the simplest would be memorizing the hotkeys, which can save interested individuals a lot of time.
Use Your Resources (Ages Of Empires 3 Definitive Edition Cheats and Tips)
Generally speaking, players should spend their resources rather than let them pile up with no purpose in mind. This is because unspent resources provide no benefits, which is a huge problem when interested individuals could be training more units, building more structures, and otherwise putting them to use. Simply put, players should never let stockpile their resources unless they have an immediate use in mind for those stockpiled resources.
Explore, Explore, Explore (Ages Of Empires 3 Definitive Edition Cheats and Tips)
Interested individuals should start exploring sooner rather than later in Age of Empires III. First, they need to know where their enemies can be found. Second, they need to know where the resources can be found, which is important because that will exert a huge influence on both their expansion and their enemies’ expansion. However, even once interested individuals have uncovered the entire map, they need to continue exploring. This is because they want as much up-to-date information about their enemies as possible so that they can maximize their chances of building the right counter units as well as their chances of making the right counter moves.
Train More Settlers and More Villagers
Settlers are the economic backbone for European civilizations, while villagers are the economic backbone for both Asian civilizations and Native American civilizations. As such, players should be creating more of these units on a regular basis because that makes for a stronger and stronger economy, which in turn, makes for a stronger and stronger military. Of course, interested individuals should also keep a watchful eye on their production buildings so that they can assign tasks to their new settlers and villagers right away, thus ensuring that no time will be wasted on idling around.
Understand Booming (Ages Of Empires 3 Definitive Edition Cheats and Tips)
Booming is one of the most basic strategies. Given the name, it should come as no surprise to learn that it means focusing on economic matters, thus enabling faster research as well as the building of more military units.
In the long run, booming tends to be better than the other basic strategies. For example, rushing sacrifices economic matters for military matters, meaning that it will be both out-built and out-teched by booming. Similarly, turtling is very static in nature, meaning that booming can bring greater forces to bear upon a particular point for the greatest chance of achieving a game-winning breakthrough.
Still, there is the matter of surviving into the late game. One of the biggest threats to boomers would be a well-executed rush, meaning that this is something that interested individuals will want to watch out for. Besides that, it is worth mentioning that boomers can leave themselves vulnerable when they send out their forces, which becomes even more true if poor command results in the loss of their forces.
Rushing means building up a military force as fast as possible before sending it in for a killing blow. If well-executed, it can catch the opposition with nothing but economic units, thus resulting in a total slaughter. If poorly executed, well, suffice to say that the rusher is going to be at a serious disadvantage because they have sacrificed economic matters for military matters.
Moving on, rushers are best-suited for one-on-one matches on small maps. Primarily, this is because the strategy goes all-in on the offensive, meaning that its nonexistent or next-to-nonexistent defensive will suffer a great deal from attacks of opportunity. Having said that, rushing isn’t 100 percent inflexible. If players realize that they can’t inflict enough damage with their force to win, they have the option of pulling back. Yes, that means that they will be at a serious economic disadvantage. However, they will still have their force to provide valuable cover while they switch strategies.
Turtling means going all-in on the defense. Much of this will be focused on defensive structures. However, hiding out in undiscovered locations can be very useful as well.
Under ideal circumstances, turtlers will be able to soak up enemy attacks until they are ready to send out a serious counterattack. Hopefully, this will be enough to end the game. If not, the goal will be doing enough damage so that the next attack can succeed. Unfortunately, turtlers need to make good use of strategic chokepoints because the static nature of their defenses means that they are bound to leave points of vulnerability. They can’t defend everything. Furthermore, even if they could, that would just mean weakening the average level of their defenses.
The Size of the Map Matters a Lot
It is interesting to note that the size of a map can have a huge impact on the course of a game. For example, smaller maps are very well-suited for rushing because there is so much less ground that needs to be covered before contact is made. In contrast, bigger maps are a nightmare to rush on because more time is needed to find the enemies before sending in a suitable force, which in turn, means more time for them to build up. Meanwhile, the exact opposite is true for turtling because more build-up time means better preparations. This is so much so that turtling can be either impossible or next-to-impossible on the smallest maps.