Easy “EVERYONNNNNNEE!” trophy (Call Of Duty: Black Ops Cold War Trophies)
At the very end of the “End Of The Line” mission, you will reach a rooftop. It is recommended to create a manual save game backup at this point (in the PS4/PS5 settings, upload the save to the PS+ Cloud). While defending the rooftop, an AC-130 plane will become available (you will see an on-screen button prompt when that happens; press [Left] to activate it). Then, defeat 25 or more enemies with the plane’s weapon systems. You can switch between rockets and a mini-gun. You only have a very short time window while the plane is active (a few seconds). You may have to defeat all enemies to get the trophy. Also, do not shoot any enemies on the roofs before activating the plane since if they are dead. you cannot kill them with the plane any longer. If you create a manual save game backup and copy it back, you can copy it back to retry. After the plane sequence, it automatically creates a new checkpoint and the trophy appearing is delayed by a few seconds. Without a manual save backup, you will have to replay the entire mission.
Easy “Explosive Finish” trophy (Call Of Duty: Black Ops Cold War Trophies)
At the very end of the “Echoes Of A Cold War” mission, you will have to interact with a hook/cable to attach it to an elevator. The elevator will then go up and enemies will spawn on all sides around you. There are red explosive barrels placed on the sides where enemies spawn. Shoot the red explosive barrels throughout the elevator ride and have the explosions kill 12 enemies. The trophy only unlocks after completing the mission. You can still restart the checkpoint near the end of the elevator ride if you think you missed a barrel or did not get 12 explosion kills. However, you will not know for sure if you did it successfully until you complete the level. Note: It is recommended to create a manual save game backup at the start of the elevator ride (in PS4/PS5 settings, back up your save to the PS+ Cloud). If the trophy does not unlock, you can quickly copy back the save to start back at the elevator. This way you do not have to replay the entire mission if you do not get the trophy.
Easy “Firing Range” trophy (Call Of Duty: Black Ops Cold War Trophies)
In the “Redlight, Greenlight” mission, you will reach a replica of a US town with some metal targets scattered around (you get attacked by enemies here). Some targets are moving, and some are standing still. They look like white metal plates in the shape of a person’s upper body and a red dot in the middle. There are more than 15 of them in the area. Just shoot 15 before proceeding to the next objective to get the “Firing Range” trophy.
Easy “Mind Trip” trophy (Call Of Duty: Black Ops Cold War Trophies)
In the “Break On Through” mission (near the end of the campaign), you will need two playthroughs of this one mission. Once by always obeying Adler, and once by always disobeying Adler. This will cause you to view all the memory endings and paths of the mission. This mission is basically a series of flashbacks. Each playthrough of the mission consists of four sequences. At the end of each sequence, you go through a red door, and then it places you back at the beginning. You then need to run through the mission again with some small changes in the environment. Adler will give you instructions (he is talking in the background to you). It is recommended to enable Subtitles for this (Settings – Interface – Subtitles – Enabled). This makes it easier to keep track of what he says. He will give instructions on which enemies to attack and which paths to take (left/right). During one playthrough, always do what he says, and on the next playthrough, do the opposite and disobey his commands. It is recommended to do the disobey run on the Recruit difficulty to run past all enemies.
Easy “Patriot Arrow” trophy
In the “Echoes Of A Cold War” mission, early in the mission, Woods and you will split up. You will only have a knife and must go through a dark corridor with some enemies. You find the bow and arrow in this section, just after the first group of enemies. Keep it with you throughout the mission. Later, during the “Objective: Reach the Server”, you have to use a zipline to continue the mission (mandatory, unmissable). There will be two enemies at the end of the zipline. Shoot either one of them to get the “Patriot Arrow” trophy. The aim will shake quite a lot during the zipline ride, which is what makes this tricky. If you miss your shot, immediately restart the checkpoint before reaching the end of the zipline. It creates a new checkpoint after the zipline. If you restart checkpoint quick enough, you can keep retrying.
Easy “Scorched Earth” trophy
In the “Fracture Jaw” mission, after you fight through a village on foot, you will get back in your helicopter and get the objective to reach Firebase Ripcord. Once you arrive, you get the “Provide Fire Support” objective and there will be three marked vehicles on a hill. This is close to the end of the mission. Before you start destroying any vehicles, fly around the base and look for the white smoke lines of mortars being fired from the ground. They are between the trees and may be hard to see. There are five mortar camps in total. Shoot them with some rockets. You can take your time here. After all five are destroyed, start attacking the vehicles. There are a total of 11 sets of vehicles, all of which have white main objective markers on them — so they are easy to see. Always fire a full barrage of missiles to make sure all vehicles are getting hit.
Easy “Scorched Earth II” trophy
“The Final Countdown” mission is one of the two possible ending missions. To get it, select the “Truth” option during the final dialogue in the “Identity Crisis” mission (previous mission). The “Scorched Earth II” trophy takes place at the start of “The Final Countdown” mission. While driving in a truck, you will get a grenade launcher (first combat encounter). This section has a total of six watch towers and four trucks. Destroy them all using the grenade launcher. If you miss one object, just restart the mission. Do the following to get the trophy.
1. Two guard towers on the road (left one is destroyed automatically, ignore it)
2. Truck left (behind left guard tower)
3. Truck right (quickly aim to the right)
4. Truck left (quickly aim left)
5. Truck right (quickly aim right)
6. Two guard towers on road
7. Two guard towers at the end of the road (short time window to shoot those)
8. As you approach the last two guard towers, a cutscene will get trigger — so destroy them quickly. For the trucks, just remember to aim Left, Right, Left, Right. The guard towers are obvious enough and easy to see.
Easy “The Red Door” trophy
In the “Break On Through” mission, you will run the same gameplay sequence four times in a row. You can either obey or disobey Adler’s orders. This trophy takes place in the fourth sequence (not at the start of the mission). When the fourth replay starts, you will automatically get warped forward and Adler will say “We’ve been over this already. Skip ahead to the next part”. The trophy-relevant part now begins. In this section, do not go through the red door in the bunker. Instead, take the left path to the bridge, ignore all red doors along the way (run around them). When you reach the bridge on the left path, a red door will spawn in the middle of the bridge, and it blocks your path. Do not interact with this red door. Stand directly in front of it for approximately 15 seconds to get teleported away and get “The Red Door” trophy. Note: It does not matter which choices you make in the first three memory replays of the mission leading up to this part.
Successfully complete one of the following tasks to get a trophy:
Combat Recruit (Silver): Complete the single player Campaign on any difficulty.
Combat Hardened (Gold): Complete the single player Campaign on Veteran or Realism difficulty.
Nowhere Left to Run (Bronze): Complete Nowhere Left to Run in Campaign on any difficulty.
Fracture Jaw (Bronze): Complete Fracture Jaw in Campaign on any difficulty.
Brick in the Wall (Bronze): Complete Brick in the Wall in Campaign on any difficulty.
Redlight, Greenlight (Bronze): Complete Redlight, Greenlight in Campaign on any difficulty.
Echoes of a Cold War (Bronze): Complete Echoes of a Cold War in Campaign on any difficulty.
Desperate Measures (Bronze): Complete Desperate Measures in Campaign on any difficulty.
End of the Line (Bronze): Complete End of the Line in Campaign on any difficulty.
Break on Through (Bronze): Complete Break on Through in Campaign on any difficulty.
The Final Countdown (Bronze): Complete The Final Countdown in Campaign on any difficulty.
Ashes to Ashes (Bronze): Complete Ashes to Ashes in Campaign on any difficulty.
Operation Chaos (Bronze): Complete Operation Chaos Side Mission in Campaign on any difficulty.
Operation Red Circus (Bronze): Complete Operation Red Circus Side Mission in Campaign on any difficulty.
Firing Range (Bronze): Shoot 15 targets on Main Street during Redlight, Greenlight.
Keep Your Friends Close (Bronze): Perform Body Shield 5 Times.
Patriot Arrow (Silver): Kill an enemy with the secret weapon while ziplining during Echoes of a Cold War.
Mind Trip (Silver): See all 7 memory endings and playthrough all 4 path ends in Break on Through.
Explosive Finish (Bronze): Kill 12 enemies with explosive barrels while riding the server lift during Echoes of a Cold War.
EVERYONNNNNEE! (Bronze): Kill 25 enemies with the AC-130 while defending the rooftop in End of the Line.
The Red Door (Bronze): Disobey Adler’s order to go through the door in Break on Through.
Jack of All Trades (Bronze): Get 5 kills each with an LMG, SMG, AR, and a Shotgun.
Old Faithful (Bronze): Kill 200 enemies with an AR.
Scorched Earth (Bronze): Destroy all enemy vehicles and mortar teams while defending Firebase Ripcord in Fracture Jaw.
Scorched Earth II (Silver): Blow up all trucks and guard towers on the approach to the monastery in The Final Countdown.
The Fixer (Bronze): Get 200 Eliminations in Multiplayer.
Party Patrol (Silver): Get 10 squad wipe medals in Fireteam.
Mean Machine (Gold): Get 100 Kills as the driver, pilot, or passenger of a vehicle in Multiplayer.
Go the Distance (Silver): Win 50 matches of Multiplayer.
Calling It In (Silver): Get 50 kills with lethal Scorestreaks in Multiplayer.
Heavy Metal (Bronze): This achievement is hidden.
Carpe D.I.E.M. (Bronze): This achievement is hidden.
Seal the Deal (Silver): This achievement is hidden.
Two Birds, One Stone (Bronze): This achievement is hidden.
Socket-to-me (Bronze): In Zombies, upgrade a skill
Six Pack (Bronze): In Zombies, upgrade 6 Perk Skills to Tier III
Nightmare at 20 feet (Silver): This achievement is hidden.
Entamaphobia (Silver): In Die Maschine, stay in the Yard for 15 rounds
Craftwork (Silver): In Die Maschine, craft 14 different types of items in one match.
Fowl Five Piece (Bronze): Get a chain of 5 chickens strung together in Dead Ops Arcade.
Survive the Wild (Bronze): Escape from the deep dark Wild.
Reunited with Fidolina (Bronze): Defeat the Momaback and saved your dear friend.
Forever Fated (Bronze): Find your destiny in the Room of Fate.
Dungeon Diver (Silver): Visit every corner of a Deadly Dungeon.
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