Legends of Runeterra Cheats and Tips



What Is Legends of Runeterra? (Legends of Runeterra Cheats and Tips)

Legends of Runeterra is a collectible card game. Based on its name, it should come as no surprise to learn that it uses the same setting as League of Legends. Like a lot of its counterparts, Legends of Runeterra runs on a free-to-play model, which is something that interested individuals should keep in mind.

What Are Some Tips for Legend of Runeterra? (Legends of Runeterra Cheats and Tips)

Here are some tips that might prove useful:





Understand the Three Kinds of Decks (Legends of Runeterra Cheats and Tips)

For starters, it is worth mentioning that there are three kinds of decks that can be found in Legends of Runeterra. First, there are aggro decks that seek to overrun the opponent as soon as possible. Second, there are control decks that seek to neutralize the opponent’s threats. Third, there are midrange decks that exist as a midpoint between these two extremes.

Naturally, each of these three options has its own strengths and weaknesses. For example, aggro decks come roaring out of the gate, particularly since a lot of them make extensive use of lower-cost cards. However, they are in serious trouble if they run out of momentum because their strong early game is counterbalanced by a weak late game. Meanwhile, control decks need time to set up, meaning that they are very vulnerable to a strong push from the very start. Unfortunately for their opponents, control decks can be an absolute nightmare once everything is in place. As for midrange decks, their strength lies in their flexibility. Essentially, they can perform well in both the early game and the late game, but in exchange, they can’t hope to perform as well as a deck that has chosen to specialize in one of those phases at the expense of the other.






Understanding their own deck will enable interested individuals to make the best use of their strengths while covering up for their weaknesses. However, they need to develop a similar understanding of their opponent’s deck as soon as possible so that they can play in a way that will blunt their opponent’s strengths while exposing their opponent’s weaknesses. For example, if the player has the faster deck, they want to go in as hard as possible as fast as possible. In contrast, if the player has the slower deck, they should drag things out because every passing turn means that the balance of power will shift in their favor that much more. Remember that these judgments are always relative in nature, meaning that it is perfectly possible for one aggro deck to be faster than another aggro deck, meaning that it should be played in a more aggressive manner while its opponent should be played in a less aggressive manner.

The Choice of Champions Can Be Very Informative

Perhaps unsurprisingly, the choice of champions can provide interested individuals with a lot of insights into what someone will be playing. For instance, if someone is bringing Draven and Jinx, chances are good that they are going to go in sooner rather than later. However, interested individuals need to be careful about drawing too many conclusions based on just this piece of information because there are plenty of champions that are flexible enough to support more than one kind of deck. Something that can make a wrong assumption very painful to say the least.

To prevent this, interested individuals should follow the meta, which should give them a general understanding of how people are choosing to play with those champions in the current scene. Certainly, they will run into people who play off-meta. However, they should keep a couple of things in mind. One, raising the chances of success is still very important even if guaranteeing success is impossible. Two, there tends to be a good reason for meta being meta, though this can be very reliant on people knowing what they should be doing as well as why they should be doing it.

Your Nexus Is a Resource (Legends of Runeterra Cheats and Tips)

Each player starts out with a 20 HP Nexus. As such, it is a resource that they can use in much the same manner as any other resource. For instance, it is very common for players to take a hit using their Nexus rather than their units on the board when they still have plenty of HP remaining. After all, the longer that a unit remains on the board, the more usefulness that it can provide. Thanks to this, it can be worthwhile to sacrifice some HP in exchange for keeping some units on the board. Of course, this calculation is something that can see significant variation from case to case. If a player is running a deck that is all about getting out a large number of low-cost units, chances are good that the importance of any single unit is much reduced for them. However, if that same player is seeking to maintain their momentum because they need to win before their opponent can stabilize, it might be a good idea for their Nexus to take the hit so that they can continue attacking with as many units as possible as fast as possible. Be warned that having a lot of cards out on the board makes a player more vulnerable to area-of-effect removal cards, though there are cards for protecting from such effects as well.

Keep Both Your Win Condition and Your Lose Condition In Mind

Interested individuals should have a clear path to victory in mind. Essentially, this means the card or combination of cards that they intend to win with, which should be facilitated by the rest of their deck. Some players will choose very specific win conditions. In contrast, other players will go with something more flexible. In any case, a player’s win condition should enable them to figure out their lose condition, which is when their path to victory becomes impossible. Good players will strive to pursue their win condition while preventing their lose condition, which should give them a good way to evaluate the value of any one resource available to them at any one time.