What Is Hitman 3? (Hitman 3 Cheats and Tips)
Despite the name, Hitman 3 is the eighth main installment in the Hitman series. Like its predecessors, it is a third-person stealth game focused on assassinations carried out in various places. In any case, Hitman 3 seems to have been well-received so far, thus making it worth checking out.
What Are Some Tips for Hitman 3?
Here are some tips that might prove useful:
Brute Force Is a Bad Idea (Hitman 3 Cheats and Tips)
Action games with stealth elements are very common. In a lot of them, stealth is a useful way to soften up the opposition before tearing through it with more forceful measures. The player might be tempted to use a similar approach in Hitman 3. If so, they should refrain because brute force is a very bad idea in this title, so much so that being outed and overwhelmed should be considered the expected outcome of said course of action.
Your Gun Should Be Your Last Resort
On a related note, this means that the silenced pistol should be considered a weapon of last resort. After all, the best outcome is that the player eliminates their target without anyone knowing, though failing that, they should at least try for eliminating their target without anyone suspecting them. Perhaps unsurprisingly, shooting people won’t be very useful for either one of those two objectives. Having said this, the silenced pistol can create a lot of chaos. As a result, once interested individuals have gotten a good understanding of Hitman 3, they should feel freer to experiment in this regard. Sometimes, some chaos can provide them with wonderful opportunities to slip through their opposition.
Use Instinct (Hitman 3 Cheats and Tips)
There are two reasons that the player should use Instinct mode on a regular basis. First, it enables them to keep track of their target as well as other characters in their surroundings. Something that remains true even through the walls. Second, Instinct mode shows items that can be interacted with, thus enabling interested individuals to pick up on opportunities that they might have missed on their own. Be warned that this function won’t work through the walls, meaning that the player should use it to inspect each location from multiple angles for comprehensive results.
Cover Is Multi-Use (Hitman 3 Cheats and Tips)
Disguises can help interested individuals sneak their way through much of Hitman 3‘s levels. Unfortunately, they aren’t perfect because there are characters who can pick up on the player-character even when he has disguised himself. Interested individuals have some leeway because these characters won’t do so right away, but this leeway won’t be enough for them to do everything that they want to do. As such, if they see characters marked by the white dot over their head, they should start looking for cover so that they can sneak past them. It is possible to stick to walls as well as other objects to escape scrutiny, meaning that there is more cover available to them than what they might expect. Of course, cover is also very useful if the player-character has been outed. If the player is fast-moving and fast-thinking, they can use it to escape immediate position before making another attempt at their goal.
As a rough rule of thumb, if the player sees a tool, they should grab it. Primarily, this is because tools will be very useful for carrying out their assassinations, meaning that they don’t want to be empty-handed when the chance comes up. Something that can force them to waste a lot of time searching for whatever it is that they need. Besides this, it should be mentioned that a lot of tools can be turned into a makeshift weapon. For example, a thrown wrench can knock a target unconscious. Similarly, smashing someone over the head with a crowbar will be much faster than choking them out. Better still, tools won’t cause the security to go hostile in the same way as guns and knives, which is very important if the player is trying to make their way through a security checkpoint without being shot up.
Use Items to Create Distractions
Speaking of which, there are a lot of items that can be used to create distractions. For example, if the player has either a coin or something similar, they can toss it out to create a noise. Not every character will investigate, but enough of them will to make this a useful way to lure them to a secluded location. Similarly, there are some items that behave in a very different way when they are placed rather than tossed out. One excellent example would be bananas, which turn into banana peels. Interested individuals should be warned that they should never let characters see them doing any of this. At best, the characters who see them will get annoyed at them. At worst, well, suffice to say that some of the characters will get very suspicious, at which point, it won’t be too long before they get very aggressive.
Guns Are Extra-Concerning
Perhaps unsurprisingly, guns are extra-concerning. This is the reason that showing a gun is a good way to get outed and overwhelmed. However, guns remain extra-concerning even when they have been placed, which can be useful under certain circumstances. Essentially, civilians who see a gun will tell guards about it, while guards who see a gun will put it in safe storage. As a result, this is a good way for the player to disrupt routines, thus creating opportunities for them to do whatever it is that they want to do with less scrutiny. Of course, being seen placing guns is a good way to get attention of a very unwelcome sort.
There Are Shortcuts
Each level has shortcuts. These passages can be recognized by the unpickable locks that secure them, meaning that interested individuals will have to open them from the other side. Shortcuts become available right away in subsequent playthroughs of the same level, so it should come as no surprise to learn that they are meant to encourage exactly that.