What Is Evil Genius 2: World Domination? (Evil Genius 2: World Domination Cheats and Tips)
Evil Genius was one of the numerous titles that took inspiration from the Dungeon Keeper series. For those who are curious, the latter focused on establishing a dungeon of monsters before holding it against invading heroes, meaning that it was a neat subversion for its time. Similar to how the Dungeon Keeper series used the trappings of fantasy media, Evil Genius used the trappings of James Bond as well as other examples of spy fiction, which explains much about its name. Evil Genius 2 is exactly what interested individuals should expect based on that background.
What Are Some Tips For Evil Genius 2: World Domination?
Keep these suggestions in mind:
The Power Plant and the Control Room Need Room For Expansion (Evil Genius 2: World Domination Cheats and Tips)
The build order can be very important in Evil Genius 2. This is because the player starts out with limited funds, which they should use to launch into a running start rather than a stumbling lurch. Generally speaking, interested individuals should focus on getting the basics for their base before moving on to other considerations. First, this means a Power Plant, which will provide power. Second, this means a Control Room, which will provide money as well as other important functions. In both cases, interested individuals will want to include room for expansion. However, they don’t actually want to build a huge Power Plant and a huge Control Room right away because that will prove to be very expensive. Instead, interested individuals should set up both their Power Plant and their Control Room in the middle of open space that they can expand into once they are on a better financial footing.
The Barracks and the Mess Hall Are Critical For Minion Management (Evil Genius 2: World Domination Cheats and Tips)
Moving on, interested individuals will need both a Barracks and a Mess Hall, which will be where their minions can refuel. Fortunately, said individuals aren’t very demanding, meaning that interested individuals can use room-saving layouts without impairing their performance. One excellent example would be putting lockers back-to-back rather than have them facing the same direction in the Barracks.
Have an Incinerator, a Vault, and a Prison (Evil Genius 2: World Domination Cheats and Tips)
Once interested individuals have set up the core of their economy, they can proceed to build an Incinerator, a Vault, and a Prison. The Incinerator is extremely important because body bags are extremely detrimental. One, body bags are very suspicious, meaning that leaving them out in the open will result in the player being flooded by hostiles. Two, body bags are very demoralizing, meaning that leaving them out in the open will result in the morale of the player’s minions cratering. As such, it can be a good idea to have multiple Incinerators in the places that see the most bodies, though one will be enough at the start of the campaign.
Vaults are necessary because the player starts out with the ability to hold just $40,000, which isn’t very much in the grand scheme of things. Eventually, interested individuals are going to want to move their Vault to an isolated part of their base to make it more difficult for hostiles to steal from them. As for the Prison, interested individuals won’t be able to train more advanced minions until they have one, thus making it critical for when they are getting ready to embark on bigger, badder projects.