Riders Republic Cheats and Tips
Learn to brake
Just like learning any real sport, the first thing you should master in Riders Republic is how to brake. Now, we’re not saying you’ll want to actually stop during a race, but braking is essential to make it around tons of tight corners and turns in all categories of races. Even wingsuit and jetpack races will have moments where just trying to hold top speed will end up with you falling behind as you skid off-course.
Anticipate what’s coming ahead in a race. If you know a sharp turn is coming up, it can be wise to cut back on your speed early, brake around the turn, and cut it as close as possible. Winning a race isn’t about hitting top speed, but rather having the most consistent run. It can feel counterintuitive, but trust us, the brake is your most powerful tool.
Start out using Racer style
When you first load up into Riders Republic, one of the first options you will be presented with is what style you want your character to use. Your choices are Racer or Trickster, but don’t sweat this decision too much. Racer style essentially makes your character, and the camera, easier to control, but sacrifices your ability to directly choose what tricks you can do. You can still pull tricks off, but this style is clearly intended for making downhill and race events easier.
Trickster is, well, the opposite. Instead of face buttons relating to tricks, you can use the analog sticks to pull off more intricate and creative tricks for way higher scores in trick events. But, with the stick now used for tricking, you won’t have that camera control.
Racer is a good choice when first learning the game since not having that camera control can feel quite awkward. However, once you get to grips with the game, you might want to experiment with Trickster more. Aside from some of the higher-level trick events, Trickster isn’t necessarily required for any events. Thankfully you can swap back and forth between styles easily via the menu.
Master the manual landing
By default, Riders Republic will have an auto-landing system turned on. What this system does, when left on, is correct your rider after a trick to make sure they will land safely. Sounds good, right? Early on, maybe, but you will quickly want to ditch it and learn to land yourself to be able to pull off way more dangerous and extreme stunts. The more you can risk in a trick, the higher your score, after all.
This will take some adjustment, but if you switch it off right away you will quickly feel out and learn how to land after hitting a trick or spinning. Failing your landing will lead to some wipeouts, but that’s all part of the experience. Playing it safe with auto-landing will only end up handicapping you as your skills grow.