Theatrhythm Final Bar Line Cheats
Experiment With The Controls
Theatrhythm offers plenty of flexibility regarding its control scheme. Most of your controller’s buttons can hit Touch Triggers. However, Slide Triggers require directional inputs from your controller’s thumbsticks. Both triggers manageable enough on their own. Unfortunately, you’ll discover that quickly switching your attention from Touch Triggers to Slide Triggers gets tricky. And once you add Hold Triggers into the mix, the music stages become even more hectic.
Furthermore, controllers come in various shapes and sizes. For instance, the DualShock 4 and DualSense place both thumbsticks in the controller’s center. Meanwhile, dual Joycon control keeps thumbsticks off to the sides, with the left stick higher and the right stick lower.
On Basic difficulty, switching from button to thumbstick controls is less formidable. However, once you venture into Expert and Ultimate difficulty, you’ll constantly switch back and forth. These high-difficulty music stages also include passages with simultaneous Touch, Slide, and Hold triggers!
Finding the right controller grip will help tighten your reaction times and sync you with the music. Maybe you work best using the face buttons for Touch Triggers. Or perhaps you’re more of a ZL/ZR player. Like any musician, you must find the form that works for you.
Use The Trigger SFX For Rhythm Clues
Touch Trigger SFX are a fantastic diagnostic tool in Theatrhythm. For instance, the latency between the SFX and rhythm of the music will inform you if your timing is off. In addition, if you find the SFX and music are unreasonably out of whack, you may need to recalibrate in the MS Options menu.
The Hold Trigger SFX are beneficial for learning rhythmic themes and patterns in a song. Notice the little white nodes inside green hold trigger lines? These nodes will play SFX when they pass through the target. Oftentimes these nodes reflect prevelent recurring rhythms in the song. Furthermore, these SFX are perfectly in sync with the music.
FMS Hold Triggers Require Less Precision Than You Think
Field Music Stages aren’t too different from Battle Music Stages. However, one significant difference is the moving hold trigger, which requires the player to move their thumbstick in sync with the green line. When we first approached these unique hold lines, we struggled to match their positions precisely. Fortunately, the movements required were less subtle than we thought.