Process of Elimination Cheats and Tips

 

Process of Elimination Cheats and Tips

 

Pay Attention To The Dialogue

Have you noticed Process Of Elimination has a lot of dialogue? Of course, you did. That question was rhetorical. This much dialogue is standard if you’ve played a visual novel before. If you haven’t, you may ask yourself, “When does the action happen?”

Don’t let a short attention span get the better of you; that dialogue includes many essential details. These scenes provide context to help you piece together a case. Connecting these moments with your investigation discoveries is critical to answering questions later in the chapter.

Furthermore, Process Of Elimination has an enticing story perfect for any murder mystery fanatic. You’ll miss out on an exciting experience if you glaze over the visual novel sections of the game.

Make The Most Of Each Turn With Preliminary Investigations

Process Of Elimination’s investigation segments last nine turns, each turn considered an ‘hour until annihilation.’ That’s not a lot of time. Fortunately, preliminary investigations will let you make the most of each turn.

Preliminary investigations are mini-investigations where only intervenable characters act. After the preliminary ends, you can continue to give commands to intervenable characters you haven’t directed yet.

One significant benefit of preliminaries is the ability to perform multiple investigation steps in one turn.

For example, suppose one of your intervenable characters is near an Evidence Square. In that case, you can command said character to inspect the square via a preliminary. After the inspection, you can order another character to analyze the evidence. Now you performed two essential steps in one turn!

Let’s continue our example: what could happen after the evidence gets analyzed in a preliminary investigation? That evidence may trigger the appearance of a new Mystery Point. Now you can use any available characters to infer and resolve the point.

Wait! We’re not done. As an investigation progresses, formerly unavailable characters become intervenable. So, you could resolve the MP above via a preliminary and gain a new intervenable character. That means you’ll earn an additional action in the same turn. Now that’s excellent value!

Preliminary investigations can become redundant in some situations. However, if a character’s action may trigger a case breakthrough, you should always first run that action in a preliminary. Then, you can make your following decisions based on that discovery.

Keep Your Investigation Priorities In Order

Process of Elimination has plenty to offer completionists. Besides the central case, you can also investigate keywords (indicated by red-marked spaces) and residual thoughts. These revelations provide a deeper view of the game’s story, including titillating secrets.

If your team could travel around the crime scene with no risk, snooping up each bonus tidbit wouldn’t be a problem. Unfortunately, the second chapter introduces traps that must get dismantled via inference. Furthermore, if a detective begins a turn on an unresolved trap, it’s game over.

You may argue that guiding intervenable characters away from traps may resolve this problem. However, that argument doesn’t account for the uncontrollable detectives approaching a trap of their own accord.

This scenario is more common than you think. It’s common for AI-controlled detectives to try and resolve a trap via their inference skills. Unfortunately, several detectives cannot fix a trap in a single turn without assistance. So, they’ll become sitting ducks at the start of the subsequent investigation.

In short, remember to prioritize your actions in order of urgency. Saving detectives in imminent danger always comes first. Then, focus on solving the case. Lastly, leave bonus discoveries for characters with nothing to do or during leftover turns.